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Subnautica how to descend in cyclops
Subnautica how to descend in cyclops












subnautica how to descend in cyclops

I decided to spawn a 2nd cyclops and ram Xenon from the side and push it off whatever glitch it was on. I deleted all terrain in a 55 meter radius nothing.

subnautica how to descend in cyclops

I reloaded the file to save my Moth.ĭesperate to save my cyclops (Xenon) I decided to save the game and experiment with console commands to see if I could find the issue. I tried to ram my Seamoth into it to move it and the Seamoth got stuck against the Cyclops. There was nothing on it or under it but it could only turn in circles and would not ascend or descend, only tilt slightly and would not move forward. And much to my confusion, the Cyclops got stuck on nothing.

subnautica how to descend in cyclops

You know what? I'm going to test this by gathering Floaters and seeing if I can manually flip over a Cyclops.I launched up my Subnautica file tonight to try to get some farming done a bit before bed. I guess I just thought maybe if the Cyclops is flipped upside down it enters a "capsized" mode and becomes inoperable? This can be seen on the wiki page for the Floater:Ī single Floater attached to a Cyclops can tilt it to the point of complete loss of control of the vehicle. I've never had the Cyclops be destroyed by capsizing, but I remember something on the wiki mentioning something along those lines. I've had this game for about (give or take a few months) two years now and even then when back in EA the game bugged out and my cyclops decided it wanted to be a rocket and flipped up vertical it didn't kill it (that was a fun day, I was stuck standing on the back wall of the engine room and had to "parkour" my way to the exit). Where did you see it getting destroyed by capsizing? Or if it happened to you, how long ago back into EA was it? Originally posted by Usernamehere:I don't know if it can, that's why I'm asking Steam.














Subnautica how to descend in cyclops